Fish / Aquatic
Mantis Shrimp
+4 STR / −1 WIS
Dakka Punch
Sees colors that don't exist and punches like it's personal.
> INCOMING TRANSMISSION
An alien gameshow has acquired the rights to your species.
A persistent, shared 3D MMO. You've been abducted, poured into a new body, and dropped into the galaxy's longest-running dungeon gameshow. The audience is watching. Their ratings are your money.
STATUS: PRE-ALPHA · PLAYS IN YOUR BROWSER · BUILT FOR PHONES FIRST
The producers require one. Choose from 36 species across six phyla, each with its own stat bends and a signature ability. You cannot return the one you're given.
One shared, persistent world. Every contestant is in the same arena, in real time. Combat resolves on a steady tick off your stats, so you plan your fights instead of mashing buttons.
Kills pay out in Ratings, the live audience-ratings market. The Ratings Index never stops moving, and shop prices move with it. Buy the dip.
36 species · 6 phyla · a few of tonight's contestants
Fish / Aquatic
+4 STR / −1 WIS
Dakka Punch
Sees colors that don't exist and punches like it's personal.
Mollusk / Invertebrate
+2 CON / +2 LUK
Unkillable
Has survived the vacuum of space. The dungeon is a slow Tuesday.
Bird
+2 INT / +2 DEX
Tool Use
Already stole something. You'll notice later.
Mammal
+3 STR / +2 CON
Hibernate
Abducted mid-hibernation, now permanently irritated about it.
Reptile / Amphibian
+2 CON / +2 WIS
Regeneration
Smiling because it genuinely cannot stop regenerating.
Mollusk / Invertebrate
+2 CHA / +2 DEX
Shapeshift
Signed the contract as someone else entirely.
Insect / Arthropod
+3 STR / +1 CON
Overcompensate
Rolls something heavier than it, uphill, on principle.
Bird
+3 CHA / −1 STR
Dazzle
The producers love it. The other contestants do not.
Fish / Aquatic
+3 CON / −1 DEX
Inflate
Take the insult back, or it's about to get a lot more crowded in here.
Reptile / Amphibian
+4 CON / −2 DEX
Shell
Signed up for the slow lane. Got abducted anyway.
+26 more
The full roster is waiting in the green room.
A persistent world everyone inhabits at once. Not instanced, not sharded. Rendered in real 3D, right in the browser.
Tap the ground to move, tap a target to lock on. Designed for a phone in one hand from day one.
Fights resolve on a server tick using your stats and gear. Your build decides how it goes, not your reflexes.
Fighting costs energy, and energy refills in real time while you're away. Play in bursts. The show will wait.
A currency pegged to the audience. Its index swings constantly, and shop and repair prices float with it.
Weapons and armor wear down every time you die. Broken gear stays equipped but stops helping until you pay to fix it.
Four Payload slots for abilities and items, two Vitals slots for refills. What you bring into the arena is all you get.
More abilities, more monsters, more floors. The producers are always adding content.
Pre-alpha · captured from the live build · it will look different at launch
> CONTESTANT INTAKE
Leave a signal and we'll tell you when the doors open. One email at launch. No spam, no newsletter.